Xenoblade Chronicles
Xenoblade box artwork
Genre Role-playing game
Developer(s) Monolith Soft
Publisher(s) Nintendo
Composer(s) Yoko Shimomura
Manami Kiyota
Yasunori Mitsuda
Platform(s) Wii
Release Date JP June 10, 2010
EU August 19, 2011
AUS September 1, 2011
Mode(s) Single-player
PEGI:60px-PEGI 12.svg - 12 and older
CERO:Cero b - B
ACB:90px-OFLC small M.svg - Mature

Xenoblade Chronicles
Xenoblade box artwork

Xenoblade Chronicles, known as Xenoblade in Japan, is a role-playing game developed by Monolith Soft and published by Nintendo. Xenoblade was originally named Monado: Beginning of the World, but was eventually renamed. The game has been released in Europe and Japan with an upcoming Australian release while no release has been announced for North America.

Gameplay Edit

Xenoblade Chronicles has an action-based battle system where normal attacks will happen automatically at intervals, similar to the set up in Final Fantasy XII. However, special attacks known as arts each have their own cool down time as opposed to being on a continuous time queue with normal attacks and are performed manually by the player. Arts for each character have to be set on a "battle palette" at the bottom of the screen, which can be modified outside of battle. Movement of the character in play also needs to be executed manually with the analog stick, however this only plays an integral role when using Shulk's arts as they are more effective if used from the side or behind. Xenoblade also has the "Visions" system, where Shulk can see glimpses of the future, and the player has to try to react or prevent it from happening.

The game is known to have a number of features labeled as "Time Saving Support Features". For instance, while the game will have a day and night time cycle, players can "wind the clock" to the time they want to go to, rather than just letting time elapse. Additionally, while the game is about exploration, many warp points will be added to aid in traversing the land. The game will also sport a "save anywhere" feature, a feature relatively rare among the console RPG genre.

Another of the game's systems is the "bonds system", in which characters can partake in many optional sidequests with non-player characters. Completing such quests can alter perception of the character in the towns, and open up additional story sequences.

The game will also have extensive customization, such as being able to change the character's outfits, and having those changes be seen in battle, field, and even event scenes.

Operation Rainfall Edit

Main article: Operation Rainfall

In an interview on the French television station Nolife, Mathieu Minel, the marketing manager of Nintendo France, stated that Nintendo of Europe was unable to show Xenoblade Chronicles at Electronic Entertainment Expo 2011. Nintendo of America denied it since they are not planning to sell the product locally. In response, on June 22, 2011, users on IGNBoards have started a campaign called "Operation Rainfall" that hopes to persuade Nintendo of America to localize Xenoblade Chronicles, along with the Japan-only Wii titles The Last Story and Pandora's Tower. Fans are encouraged to write letters to Nintendo headquarters as well as pre-ordering the game on Amazon, listed under its original title Monado: Beginning of the World. On June 25, 2011, it became the #1 best-selling game on, and stayed in that position for over a day.

On July 7, the "Operation Rainfall" website reported a rumor that the North American localization of Xenoblade Chronicles was finished and The Last Story was in progress, but this has not been officially confirmed.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.