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Silent Hill 4: The Room
SilentHill4NABoxart
Genre Survival horror
Developer(s) Konami Computer Entertainment Tokyo (Team Silent)
Publisher(s) Konami
Composer(s) Akira Yamaoka
Series Silent Hill
Platform(s) PlayStation 2, Xbox, Microsoft Windows
Release Date PlayStation 2
NA September 7, 2004
JP June 17, 2004
EU September 17, 2004
Xbox/Windows
NA September 7, 2004
EU September 17, 2004
Mode(s) Single-player
Ratings
ESRB:80px-ESRB Mature 17 .svg - Mature
PEGI:60px-PEGI 18.svg - 18 and older
CERO:Cero classic 15 - 15 and older
ACB:90px-OFLC small MA15 .svg - 15 and older
BBFC:50px-BBFC 18.svg - 18 and older

Silent Hill 4: The Room
North America
SilentHill4NABoxart
Japan
SilentHill4JPBoxart
Europe
Silenthill4 ps2box pal org 000UK boxart 160w

Silent Hill 4: The Room, also known as just Silent Hill 4, is the fourth installment in the Silent Hill series and the last Silent Hill title to be developed by the Team Silent group at Konami Computer Entertainment Tokyo. The game was published by Konami.

Plot Edit

The game begins with the player taking control of protagonist Henry Townshend, who has been locked in his apartment in South Ashfield, room 302, for five days with no means of communication and having recurring nightmares. Shortly afterwards a large hole inexplicably forms in the wall of his bathroom, and he enters. From there he enters a network of holes leading him through a series of Silent Hill-style worlds.

Gameplay Edit

Gameplay is centered on the protagonist Henry's apartment, which is shown through a first-person perspective and contains the only save point. The other levels of the game are reached through mysterious holes formed in the apartment's bathroom and eventually laundry room. For the first half of the game the room will also heal the player. The second half of the game has the room become possessed by various hauntings which drain Henry's health.

In the main levels of the game the player uses the usual third person perspective of the Silent Hill series. Unlike other games the player only has a limited item inventory which can be managed by leaving unneeded items in a chest in Henry's room, similar to the Resident Evil series. Silent Hill 4 emphasizes combat during gameplay, with a near-absence of complex puzzles in favor of simple item-seeking tasks. In the second half of the game Henry is accompanied by his neighbor Eileen Galvin; Eileen cannot die while she is with Henry, although as she takes damage she succumbs to possession. The player can also equip Eileen with a weapon to have her join Henry in combat. The damage Eileen takes in the game determines whether or not she dies during the final boss fight, directly affecting the ending achieved.


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