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Mario Clash
VBMarioClashBox
Genre Platform
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Series Mario
Platform(s) Virtual Boy
Release Date NA October 1995
JP September 28, 1995
Mode(s) Single-player
Ratings
ESRB:80px-ESRB - K-Av2.svg - Kids to Adults

Mario Clash
North America
VBMarioClashBox
Japan
Marioclashjapanboxart

Mario Clash is a Virtual Boy game, heavily based on the original Mario Bros., developed by Nintendo R&D1 and published by Nintendo. The game does not use polygons, like Super Mario 64, but instead 2D sprites.

Gameplay Edit

The objective of the game is to knock all the enemies in a particular level off ledges. This is accomplished by hitting them using Koopa shells, of which there are always two—if one shell is knocked into a pit, another appears to take its place. The majority of Mario's enemies need to be hit on the side (i.e. with a shell thrown from the background while the enemies are in the foreground or vice versa). The player can choose to begin from any of the first forty stages.

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