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Link: The Faces of Evil
Link - The Faces of Evil (box)
Genre Action-Adventure
Developer(s) Animation Magic
Publisher(s) Phillips Media
Platform(s) Phillips CD-i
Release Date NA October 10, 1993
EU 1993
Mode(s) Single-player

Link: The Faces of Evil is a Phillips CD-i game developed by Animation Magic and oublished by Phillips Media. Zelda: The Wand of Gamelon was released alongside this game and both use the same type of graphics and gameplay. The game generally is given poor reception due to its barely functional controls and because of that has received poor sales. Nintendo rarely ever acknowledges these games and considers them non-canon to the main Legend of Zelda chronology.

Plot Edit

The player controls Link, who must find and defeat "the evil forces of Ganon", rescue Princess Zelda and become the hero of Koridai.

Gameplay Edit

Gwonam, who aids the player in the quest, tells Link there is no time to pack; his sword would be enough. As such, the player is only equipped with a sword and shield at the beginning of the game. The sword is used to attack enemies, fire deadly Power Blasts and communicate with friendly villagers. Meanwhile, the shield can deflect attacks thrown at the player. The shield is automatically lifted when the player is standing still or crouching. Other helpful tools, such as lamp oil (for lighting a lamp), rope (for climbing) and bombs (which can destroy some obstacles) are available for a price at Morshu's shop in Goronu. The rubies (known as "rupees" in other Zelda titles) that Morshu takes as currency can be obtained by defeating enemies. To pick up these gems, the player must strike them with the sword before they disappear. Rubies differ from rupees in that green rupees are worth 1, blue rupees are worth 5 and red rupees are worth 20 - while red rubies are worth 1, green are worth 5 and blue are worth 10.

Link's health is measured in "Life Hearts". The number of Life Hearts the player currently has is shown on the upper-left corner of the screen when Link is walking around the island. Although the player begins the game with only three hearts, there are ways to earn more. Each time Link is injured, he will lose at least one-half of a heart. The first two times Link runs out of Life Hearts, the player will be given the option of continuing from near the point where Link's last heart was lost. When Link loses his hearts for a third time, he will be returned to the map, and the player will have to start the level from the beginning. Returning to the map replenishes Link's Life Hearts and lives, and he will retain any items and rubies he picked up

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